Here it is, the first partial patch for Hatsukoi 1/1. But first, a bit of a useless progress report.
This patch includes everything in the common route, and it includes the entire Midori route as well.
A small walkthrough is included in the manual patch. If you downloaded the installer, you can also find the walkthrough here.
As was the case with the prologue patch, we have two ways for you to patch the game. Manually, and with an installer.
If you choose to download the installer, just run it and point the installer to the Hatsukoi 1/1 folder. Link here.
If you choose to install our patch the manual way, just extract the 7zip file in the root Hatsukoi 1/1 folder. Link here.
It seems people who used the prologue patch before installing/extracting the Midori patch are running into some compatibility issues. To make sure the patch works, please uninstall the game and delete the savedata folder in Documents\toneworks\Hatsukoi. Then install the game and apply the Midori patch.
If you have read the prologue patch and have not installed the Midori patch yet, you will not need the patches linked above. Please download this, and extract the contents in the Hatsukoi game folder. Overwrite all the files. There shouldn’t be any issues that way.
We apologize for the inconvenience, Runa route should not have this issue.
Both patches should overwrite the files from the previous patch, but if not, please uninstall and use the patch on a fresh install.
Also, we’ve got some feedback that the backlog is very hard to read with the default settings. We agree. If you’re having issues with it, please go to
Config > Text Settings > Font Settings, and choose “With borders & shadows.”
Unfortunately, this configuration is not saved in a file that is present in the Hatsukoi 1/1 folder (it’s saved in the Documents/toneworks/Hatsukoi folder), so we couldn’t include it in the patch.
If you run into any issues with the patch, notice any typos or grammar issues, just post a reply here and we’ll fix it with the next patch if it’s a low priority issue. If it’s something serious, we’ll fix it as soon as possible.
Now then, Trip and I talked about what route we wanted to do next, and we’ve decided to go with Runa for our second patch. Part of our reasoning is that it’s the longest route in the game, and we don’t want to burn out on it at the end.
Another part of it is that Runa is very cute.
We will start on the Runa route as early as tomorrow, we hope you’re looking forward to that route as well.
That’s all for now, see you next week.